What Are You Playing This Weekend?

RJ Mitte

RJ Mitte, actor

Breaking Bad’s Walt Jr. loves war games and a good hand of Egyptian Rat Trap.

By Steve Heisler • August 31, 2012

In What Are You Playing This Weekend? we discuss gaming and such with prominent figures in the pop-culture arena. We always start with the same question.

RJ Mitte plays the fast-car-driving, breakfast-loving Walter Jr. (sometimes known as “Flynn”) on Breaking Bad. It was the first ever role for the newly minted actor, who suffers from a milder version of cerebral palsy than his character. When he started, Mitte was 13 and playing a 15-year-old; now he just turned 20, though in Breaking Bad time, it’s only been a year. The Breaking Bad mid-season finale airs this Sunday on AMC.

The Gameological Society: What are you playing this weekend?

RJ Mitte: I just moved into my new apartment, and just set up my gaming stuff. I’m still on some old games, but some good ones. Call of Duty: Black Ops I’m still playing like crazy. I just started playing Resistance: Fall Of Man [and] Rise of Man. I discovered how bad I am at that one because it’s PlayStation, and all I’ve been doing is playing Xbox. It’s a little hard to switch them up.

Gameological: Yeah, it’s tough to go back and forth.

Mitte: It’s crazy. I’ve been playing Xbox for the last two years, and I just got my PlayStation 3 out of storage, and I’m like, “Wait, what are the arrow buttons? Wait, what’s X? How does this work?”

Gameological: So you’re playing three games at once? How long do you play each game for?

Mitte: Most of the war games I play, I’ve discovered you can beat almost any of them in six hours. I try to run through the first time as fast as I can, and then after that I try to find all the Easter eggs. I’ve discovered that if you do that really quick, you can figure out where all the bad guys come from, so if you do that over and over again, you can start shooting in that direction, before they have enough time to generate. In my game case, I have about 40 games; I’ve probably beaten more than half of them in six to 12 hours.

Gameological: What is it about war games you like so much?

Mitte: My grandfather was a Marine, and a lot of my family was military. I always wanted to follow in those footsteps. This is definitely a way to become close to my grandfather and honor my family. I’m just really good at war games. You play what you know. [Laughs.]

Gameological: Do you ever play with your grandfather or anyone in your family?

Mitte: Yeah, my little sister is a pretty decent gamer for eight years old. But the only problem is The Sims has got her at the moment. It’s hooked her.

Gameological: Do you play anything else that’s not a video game? Are you big into card games?

Mitte: I play Texas Hold ’em, Egyptian Rat Trap. I grew up going with my uncles out to fishing camp, and playing card games with them. I grew up in a Cajun area, with a bunch of Southern people playing poker and stuff like that. I love card games. I’ve gotten really good in the last little bit. I’ve found a secret: You get everyone really drunk, and you stay sober, and you can win! It’s not that hard!

Gameological: Is there something particularly Southern the way they play, culturally?

Mitte: There is. You develop habits when you play. I think anything social is very good for anyone, because there are so many things that are anti-social at the moment. People don’t realize how big it is in their lives to have another person around them to be playing with them. When I was a kid, I thought it was the coolest thing to be able to play with my uncles at playing poker. I may not have known how to play, but I felt like I did, just having the cards.

Gameological: You mentioned at one point that your aspirations were once to be on a fishing boat or to join the military. Now I understand where that comes from.

Mitte: Yeah. My grandfather was in World War II, and I still have a lot of the old bayonets, the grenades, some old rifles. I think the art of war is very fascinating.

And now, we put the question to you. Tell us what you’ve been playing lately, and which games—video or otherwise—are on your playlist for the weekend.

(RJ Mitte photo: Ursula Coyote/AMC)

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435 Responses to “RJ Mitte, actor”

  1. Brainstrain says:

    Guild Wars 2. And likely some Minecraft. It’s very unoriginal of me, I know. But I’m hoping to get to level 40 in GW2 and check out the second dungeon – floundered my way through the first one earlier, and I would like more that. And I am not mentally prepared for Explorable (read: heroic) mode just yet, so no repeating.

    • GaryX says:

      Is GW2 good then? I always really like the idea of MMO’s but fail to get attached to them. Played WoW for a bit but never really got to the “massive” part as I guess I started too late (and once the friend I was playing with/smoking weed with in freshman year of college quit that, I was done), City of Heros was novel for five seconds, and I found out EVE is much more exciting to me on paper–though maybe I didn’t really give that one enough time?

      • Aurora Boreanaz says:

        So far, even though I have no friends or a guild, I’m enjoying GW2.  The idea that you never have to compete with other players on gathering, quests, events or loot is amazing.  Even though I don’t know anyone, I’m constantly jumping in to help people I see who are in trouble…or even if they’re not.  It is, as they say, “all good”.

      • Brainstrain says:

        It’s the first truly next-gen MMO, I’d say. It actively encourages you to play with other players, making full use of the “Massively Multiplayer” aspect that most games seem determined to ignore outside of dungeons. Combat is dynamic and engaging, the storylines are silly, pulpy fun – and optional. That’s why the silliness works for so many people, I think. Every time you advance the story, it’s because you chose to seek it out. It’s never forced on you after the first five minutes. Plus it’s gorgeous, and exploration it just glorious.

        • GaryX says:

          Awesome. I’ve gotta figure out if my computer can run it, though. Poor guy’s getting up there.

        • Effigy_Power says:

          It’s not at all demanding if you’re willing to trade in some effects and really doesn’t seem to slow down when there are masses of people hurling spells around, so you should be good.

        • morley says:

          I second all this GW2 love. It’s the sort of game where you can walk into an area, see an icon pop up on your map, and walk over to join an 80-person boss fight that only happens once a day. Pretty amazing.

  2. benexclaimed says:

    They Bleed Pixels and Snapshot on Steam. Hoping to finish The Real Texas, too.

  3. Mooy says:

    I will likely do some Guild Wars and some Dark Souls, as time permits. We got a Game-o-logical guild started up, so if anyone would like to join, just reply with your character name and we can all bad-mouth the standard steam group members in guild chat!

  4. Fluka says:

    Travelling, so nothing this weekend, but finished ME3: Leviathan last night.  (Mild spoilers)  It’s decent enough.  There are some nice settings, like a derelict ship in the middle of an ocean, which is slowly swaying back and forth while it rains.  Between the combat, there are some moderately fun sections back on the Citadel, where you get to do some investimagatin’ of clues in a cluttered laboratory.  Nothing to really try the brain – it’s the same level of “puzzle” as the stuff in the ME2 Kasumi mission – but it’s a nice change of pace.  There’s full voicing by the squad too, which must have been recorded at the same time as the extended cut, and some of the standard BioWare fanservice (love you too, Garrus).  None of the lore dumps are particularly surprising.  Quality wise, it’s probably of the same level as Overlord.  Just enough more story and character interaction to justify the $10, if that’s the kind of thing you like.  Nothing will ever beat the impossible standard set by Shadowbroker.  

    Frankly, part of the problem is that there’s nothing particularly new to the combat at all.  It’s the same reaper forces we’ve seen for the whole game.  Dang, come to think of it, did ME3 have *any* unique enemies, besides that one “shoot down a reaper” section?  Otherwise, it’s brutes and banshees, Atlases, or Geth Primes at the end of them all.  There are one or two new combat objectives (escort and fetch), buuut these are apparently already taken from the MP anyway.  

    I long to once again punch a yagh with my bare fist!

    • Merve says:

      “Dang, come to think of it, did ME3 have *any* unique enemies, besides that one “shoot down a reaper” section?”

      Other than Kai Leng, not that I can think of. And you get to chase EDI’s body (Dr. Eva, I think?) but you don’t get to shoot her.

      • Fluka says:

        Ah, Kai Leng.  True.  He went down easy after a few vanguard charges.  At least the setting of that fight was pretty!  There were still a lot of fun set pieces and objectives in the game (like the mentioned Dr. Eva chase), but after that final Earth pile-on I never want to see another banshee or brute in my life.

        • Effigy_Power says:

           Yeah, bud sadly the fight with Kai Leng resembled a quicktime event more than a real boss-fight, so I am not sure it counts… I guess there was the fight against the Reaper on the Quarian homeworld, but again, that was more a minigame than a real fight.

        • Staggering Stew Bum says:

          That Kai Leng fight bothered me, and not just because Kai Leng is the worst character in the Mass Effect universe, but because of this whole deal afterwards:

          Shepard: “Ok team, we’ve killed that unkillable ninja sword guy probably, everybody turn your back on him and concentrate on looking intently at these screens here. I don’t even know what I’m looking for, maybe here in My Documents there will be a file called ProtheanVI.exe. Hmmm, I wonder what that metallic clinking and dragging sound is behind me? Should I look? No, I think I’ll just keep tapping at the display, no point bothering to look behind me. All there is back there is some probably dead ninja guy. Also the only doorway to the room that is located in this space station crawling with enemies.”

          For the most amazing and inspirational leader in the galaxy, Shepard was kind a of a dumbass.

        • Fluka says:

          @Staggering_Stew_Bum:disqus There are some similar moments in the new DLC, actually.  Not to give any spoilers, but during the first away mission Shepard and Co. come across a situation they reaaaally should recognize.  Like, something they’ve come across time and time again and is kinda dangerous.
          Shepard’s response: “Geez, things are kinda creepy on this planet.  But can I get some frikkin service here?” *Rings front desk bell several times*

  5. Merve says:

    I agree with Mitte on the PS3 controller. I’ve used one about a dozen times, yet I can never figure out the button placement properly. For some reason, my brain processes A-B-X-Y better than square-circle-triangle-x.

    This weekend, if I have time for gaming, I might do a couple of hours each of Jade Empire and Sleeping Dogs. Apparently I haven’t yet exhausted my desire to play East-Asian-inspired games.

    Jade Empire hasn’t grabbed me yet. An hour in, the story is vague and incomprehensible. Plus, the combat controls are some of the most awkward I’ve ever dealt with. Free targeting basically doesn’t work, so you have to target enemies one-by-one and switch rapidly back and forth between them, all the while switching back and forth between fighting styles. There’s a lot to keep track of, and I’m far from getting the hang of it.

    I’m at the point where I spend more time screwing around in Sleeping Dogs than actually progressing the game. I haven’t gotten bored of the story by any means; I just have, for lack of a better term, “video game ADD.” I get distracted trying to find outfits and other unlockables or chasing meaningless Steam achievements. I probably won’t be done with the game for another few weeks.

    • HighlyFunctioningTimTebow says:

      I can relate, even though I use X-Box 360 and PS3 consoles interchangeably; I’m using Motion-In-Joy for the PC with a PS3 controller. It’s an awesome little app, and I recommend it highly if you have a DualShock3/SixAxis PS3 controller lying about. Great for any game that’s not a shooter on the PC, if you can wrap your head around counter-intuitive button icons in games that detect the controller as an X-Box controller. Plus, I enjoy a smug, perverse sense of satisfaction knowing I’m committing at least a dozen potential standards violations in the process.

    • djsubversive says:

      “An hour in” could mean a lot, depending on how thorough you are in exploration. Have you met the crazy old man who makes the flyers yet? Done all the stuff in the town with the water problem? There were so many little sidequests in that area, my favorite being the one with the orphan ghosts and the old man.

      The story is pretty cliche, which means being vague and confusing until they need a *gasp* revelation! but I enjoyed it. The party you gather is pretty great – BUN MAN! I totally forgot about Bun Man until I started thinking about the party and how the first couple people are the dullest ones. You need to play until you meet Henpecked Hou (I think that’s his name).

      Also, you get different outcomes for the romances (because what’s a Bioware game without bangin’ your party?) depending on whether you were Open Palm/Closed Fist and what your partner’s like. Ghost-talkin’ girl is much more open palm, but apparently if you CF-romance her, she hardens up and has a different ending.

      It’s too bad the Open Palm/Closed Fist was basically Light Side/Dark Side (or whatever Mass Effect uses, my reference is KoTOR). There was a lot of potential for having the “good” option be Closed Fist, or vice versa, and they even had those two opposing masters in the first town who meet every year or so and play not-Chess in their heads, and teach you things when you’ve got enough OP/CF “points.” Unfortunately, trying to balance the two results in you not being allowed to learn from either of them, and there are similar situations later on (there’s a martial arts school that will teach one of two styles depending on how you help them).

      I guess what I’m trying to say is “keep at it, and don’t let the combat system drag you down.” I didn’t much care for it either, but around the last third of the game, the combo-system for styles FINALLY clicked, and I was one-shotting dudes into orbs all over the place. It’s a fun game, and I might even pick it back up again now that I’ve started thinking about it. Haven’t done a Closed Fist run yet…

      • Merve says:

        “An hour in” in this case means that I’ve just defeated the evil pirate guy’s spirit minions. I acknowledge that I haven’t made it very far in the game, and I’m perfectly willing to give it a few more hours to gel. If nothing else, it’s so refreshing to play a fantasy RPG that isn’t steeped in the tropes of Tolkien.

        • doyourealize says:

          The combat is definitely something to get used to, as it seems from the start that you’re supposed to mash buttons. However, there really is a rhythm to it that, once you get it, becomes incredibly intuitive.

          Hope you get there. I really enjoyed that game.

    • George_Liquor says:

      Yeah, it takes a while for the plot in Jade Empire to really gel. It doesn’t make much sense until you encounter the exposition-spouting Forest Shadow. The combat’s pretty weak too; more roshambo than martial arts. But it’ll be worth sticking to it since, in my opinion, Jade Empire has some of the most entertaining plot twists and moral conundrums of any Bioware game.

  6. wzzzzd says:

    I am going to spend the weekend staying up far too late and watching the finals of the Dota 2 International. Ideally it’d be on a projector with mates and beers but I’ve got so much study that I need to pretend to myself that I’m doing that I’ll be doing it at home instead.

    The coverage for this game and this event is so well done that it puts to shame every other game with aspirations toward being a real esport. Even if you don’t care about Dota it’s worth getting the spectator client and having a look around just to see how well it can be done.

  7. 1. Click on article.
    2. Find-> “Breakfast”
    3. Mission accomplished.

  8. Mookalakai says:

    No disrespect to any of the previous interviewees of the this feature, but RJ Mitte is definitely the coolest person Gameological has gotten so far. I’m an episode behind on Breaking Bad, and I won’t be able to watch this Sunday, which weights heavily on me.
    As far as actual gaming, I got the free copy of Arx Fatalis with the Dishonored pre-order on Steam, so I tried that for about a half hour, and then died. Since it’s apparently a game from before the checkpoint era, I now have to start over, which I kind of don’t want to do. So I’ll probably just stick with old reliable Mount&Blade Warband.

    • Electric Dragon says:

      I’m about 2.5 seasons behind at the moment due to the fact that no channel in the UK is airing it, although I think S4 is on Netflix UK (which I’m not subscribed to yet).

    • Raging Bear says:

      I’m such a Breaking Bad fan, I actually live (or, at least, commute to and work) in Albuquerque!
      It’s exactly like the show, all of the time.

      • Girard says:

         I mentioned this on AVClub, but my little (British) sister is doing her “semester abroad” in ABQ right now. Which basically means every interaction I’ve had with her since she mentioned doing so has included SOME joking reference to Breaking Bad that was totally lost on her.

        She probably just suspects I have an unhealthy fascination with crystal meth.

        • Raging Bear says:

          I hope she realizes you’re joking before she tries to bring you back some as a souvenir.

        • Girard says:

          @Raging Bear:
           Well, the lady that makes the rock candy they use as the prop meth on the show apparently owns and operates a candy store in ABQ and sells Heisenberg “meth” there. Maybe I can convince her to pick me up some of that…

          As far as the real stuff, I’m guessing she suspects her American brother who has lived in eastern OH, PA, and VA for most of his life has a steady supply of Appalachian redneck meth already…

        • Aurora Boreanaz says:

          @Raging_Bear:disqus  – As long as the souvenir is the rock candy from the shop that makes the prop meth, it’s good.

        • Raging Bear says:

          I wonder if that’s the one and only locally well-known candy shop I’m aware of. I shall look into this.

        • Girard says:

           @Raging_Bear:disqus : The store is apparently called “The Candy Lady.”

        • Raging Bear says:

          Yep, that’s the very one I was thinking of. I’ve even been there a couple of times in the last few years. I didn’t see any meth-themed candy, but then, I wasn’t looking for it, which was a foolish oversight on my part.

        • Staggering Stew Bum says:

          It would be awesome if you walked into that Candy shop and Badger and Skinny Pete were working behind the counter. Combo used to work there, but he was offed by a rival candy shop for encroaching on their turf.

    • Yeah, agreed. Mitte seems to be the first one who “gets” the nuances and details of gaming. Everyone else would talk about a specific game in broad swatches, but hearing Mitte mention the shortness of most games and the mild confusion between switching between XBOX and PS3 – it’s details like that a lot more relatable. He mentions Resistance, which isn’t even a multiplayer! (Not the first one, at least.)

      Like Mook said, no disrespect to the others, but you can tell Mitte’s 20 and enjoys games, instead of a game.

  9. Girard says:

    Mitte may like war games, but I think I’ve found Walter Jr.’s favorite video game.

    I may actually have some free time with the long weekend, despite school being back in session. This will likely be spent wittling away at some of my extant Steam sale stuff (LA Noire, Dear Esther, The Dream Machine).

    There’s also a possibility I may just chuck it and play through MegaMan X again some afternoon. I’ve had its hyper-noodly cock rock backgorund music blasting through my head all week, which may mean I’m due for a fix.

    • Before I became the metalhead I am today, I was a Storm Eagle Level Music-head:

      • Brick_Frog says:

        Thats interesting. When I was very young I would play MegaMan X (and eventually X2 and X3) nearly every day, and I also grew up to become a huge metalhead.  I am one hundred percent convinced that my love of metal music stems from my love of those games.

    • caspiancomic says:

       Oh yeah, that reminds me, Mega Man X2 recently came to WiiWare. I’ll throw that one on the pile.

      • Girard says:

         The SNES MegaMan X games are just so solid. Really fantastic games, exploratory and nonlinear while still sticking to a really strong foundation of shooter platforming.

        And X2 also has some awesomely immoderate baroque rock jams.

        I honestly don’t care how samey they are, if Capcom still was in the 90s habit of churning out another Mega Man game every year or two, I would play every damn one. I would eat them like candy.

  10. rvb1023 says:

    On top of moving back into my college apartment, I should be finishing up Heavenly Sword and Killer 7.  Rock Band 3 and Persona 4 Arena now that I actually have people to play it with.

  11. ThePhantomGuinness says:

    Just because of the Secret of Mana vs Chrono Trigger debate, I had to kick off a new round of SoM. Forgot how tedious it is building up magic when playing one player.

    • I’ve been emulating it, and it’s fun, but the dungeons and bosses are kinda lazy, especially towards the end. I wouldn’t say it’s a flaw, but it’s kinda disappointing, especially since most other RPGs from that era aren’t so repetitive.

      • RTW says:

        You are aware that almost 40% of the game was lost in the transition from CD to cartridge, right? There is a ton of palette swapping, but it’s not bad considering it’s essentially an incomplete game. I’m sure places like the Moon Palace and the Gold City would have been a lot cooler if they hadn’t had to have been truncated so badly.

        • I did NOT know that, which does explain alot. The fact that it’s missing almost half the game and is still pretty awesome is a testament to what it COULD have been.

  12. caspiancomic says:

    Just stopping in for an uncharacteristically modest update here, I’m in the middle of finalizing today’s Game Theory update, and haven’t even begun the illustrations. In spite of it being nearly 3 am. Still, working until all hours of the morning is the only way I know to do things.

    What am I playing? Well, I’ll be playing more of Half-Life 2 for a start, I didn’t get nearly enough of that in this week. I’ll also be playing Tomba!, which I purchased through PSN on a whim forged in the fires of nostalgia. It’s a pretty fascinating case study in the transition from 16-bit to 32-bit gaming. It has in its DNA the latent characteristics of many later gaming tropes, and is in some ways ahead of its time, but is also weighed down by vestigial gameplay elements the medium had not yet outgrown (how does it make sense to have a lives system and the ability to save one’s game?). Also, due to being released quite early in the console’s life cycle (if memory serves, I could be embarrassing myself here), it hasn’t quite mastered the art of 32-bit platforming. The controls are a bit gluey, but that appears to be by design, so I’ll give that a conditional pass. Unforgivable though is the camera: you’re often required to make leaps of faith down onto out-of-frame platforms, where positioning your jump too far to the left or right will send Tomba plummeting down a bottomless pit. The camera can also only be controlled in selected areas of the game, only pivoted 90 degrees left or right, and only by pressing ‘up’ in certain spots. It can be a nightmare. I also got Persona 3: FES through PSN around the same time, so once I’ve put Tomba! behind me I intend to fire that one up.

    (For the curious, yes, I did finally get around to finishing Dear Esther, and was basically amazed. I know I have a weakness for meaningfully paced self-reflective art games, and I adore exploration as a gameplay element, so I was probably predisposed towards liking it, but still. Not often am I so agog at the sheer beauty of a game environment that I can’t bring myself to progress, but Dear Esther’s cave chapter had me drooling, and its beautifully frigid, invitingly barren depiction of some manner of unnamed British Isle was delightful as well. It reminded me of maybe the Outer Hebrides? In any case, it made me desperately want a tweed suit and a good long walk with icy sea air filling my lungs.)

    Fuck, that wasn’t uncharacteristically brief at all. That was, in fact, characteristically interminable. Back to work with me!

    • Effigy_Power says:

      a) I am glad you’re getting mileage out of HL2… I was through it almost too quickly.
      b) The really stunning part of Dear Esther is what they managed to tickle out of HL2’s engine, which has never been known to do non-square stuff all that well. It must have taken some doing.
      c) The island you’re on IS part of the Outer Hebrides, it is mentioned, either in-game or in the promo material.

      • caspiancomic says:

        a) I was actually barrelling through it at a breakneck pace… until I hit Ravenholm. Since then I’ve been inching my way forward, at first out of sheer terror, and now just sort of by habit. I usually put away an hour, hour and a half in a sitting, and I’m usually pretty leisurely and explorative about it. I also have absolutely no idea how far in I am. Something like half way? I’m driving around in a car being chased by Antlions right now.
        b) Playing Dear Esther and Half-Life 2 so close to one another was a real fire-and-ice experience. I almost can’t believe they use the same engine. Not to say that Half-Life 2 doesn’t look great, even now, but Dear Esther is up there with Journey in the category of “games so good I almost fell out of my chair when I saw them”.
        c) Nailed it. If the confirmation comes in-game, it didn’t come to me. I understand based on a bit of cursory reading that certain passages of narration are executed by exploring certain areas? So in a given playthrough you’re unlikely to hear all of it. As if I needed a reason to play the game again, I now have the excuse to go traispsing about looking for extra nuggets of precious exposition.

    • GhaleonQ says:

      I’m totally with you on Me, Tomba.  It’s fine, but not the underrated classic everyone says.  I wasn’t going to play video games this week (hooray, work!), but if I do, I might go for Fujiwara’s REAL underrated classic Extreme Makai Village/Ultimate Ghosts ‘N’ Goblins.  I really think it struck a balance between testing skill and avoiding brutality while also being extremely imaginative.

  13. ghettojourno says:

    The Last Story and maybe a little bit of Rayman Origins.

  14. Staggering Stew Bum says:

    This weekend I’m going to have a crack at the Mass Effect 3 Leviathan DLC. After that I’ll possibly continue my second run through of Shadows of the Damned. Have decided to shelve Deus Ex: The Corey Hart Chronicles for the time being, and Half Life 2 isn’t going anywhere so that can be ignored for a while too. And definitely will not be playing Dark Souls….fired that up during the week, died within a minute, turned it off again. Tomorrow is the first day of Spring so I have this strange feeling of optimism for the future, and Dark Souls was ruining my buzz, man.

    • Enkidum says:

      Liked for the Corey Hart reference…

    • HobbesMkii says:

       It took me five tries and a lot of absurd running about the place, but I did manage to kill the first boss. I’ll admit that it was pretty frustrating, but it also felt like an achievement. I haven’t played it since, though.

    • Dark Souls is definitely not a Spring or Summer game.  It is basically gloom personified but boy is it rewarding.

  15. Other Chris says:

    Finally able to purchase Metal Gear Solid: Peace Walker as an individual title on PSN, so I’ll be plowing through that mostly enjoyable game.

    Also Walking Dead part 3 just hit, and that’s definitely worth the two-and-change hours.

    • Snowdens says:

      Is Peace Walker on PSN playable on the ps3, rather than PSP? I was going to pick up the Metal Gear Solid HD collection just to play that game since I have never had any intention of getting a PSP, but if it’s available for download that is even better.

  16. dreadguacamole says:

     I’m having internet connection issues, so I’m not sure whether I’ll be able to get any Guild Wars 2 time – which irks me to no end, since I’d planned to dip my toes in the dungeons this weekend. Oh well.
     The new Tales game is in the post at the moment, so hopefully that will fill the void; after seeing how much I enjoyed Vesperia, I’m really looking forward to it.

     Finally, if both of these fail, I got Inversion as a rental. I was kind of pleasantly surprised – it’s a meat and potatoes Gears of War ripoff, but it’s constantly varied, looks pretty good, and has a fair amount of environmental destruction. If there weren’t quite as many cutscenes and, especially, if it let me play with gravity properly instead of limiting it to scripted set-pieces, I’d be pretty comfortable calling it great instead of a decent time-waster.

  17. Electric Dragon says:

    Don’t forget that tomorrow is the 2nd Gameological Steam Group International Day! Whatever your timezone, drop into the Gameological Steam Group Chat Room and see if games can be set up!

    Such multiplayer fun notwithstanding, this weekend I’ll be back in FO:New Vegas after being away from my PC last week. The other thing I’ll be playing (and have been since Wednesday) is Defender’s Quest, the excellent RPG/tower defence hybrid. The Gold Edition has just been released (it’s also coming to Steam soon), featuring an extra New Game+ mode and bonus side quests and challenges. I’ve already lost far too much time to it: last night was one of those nights where you say to yourself at 10pm “a quick round or two before bed” and suddenly it’s 2am and you’re seeing HP bars on everything. It’s really good: if you don’t believe me, play the demo! (Plus the demo can export your save file so you can start where you left off if you buy the full version!)

  18. EmperorNortonI says:

    Dark Souls.  And the sad excuse of a game that passes for my real life.  I just started back at work, dramatically reducing my available gaming time.  Now I actually have to balance between “level up in Dark Souls” and “go try (and inevitably fail) to meet a nice woman who will tolerate my cold, dark personality.”

    That, and I tend to drink too much once work starts, which also cuts into my gaming time.  That is, until Borderlands 2 comes out.  Silly shooters like that are just fine while drunk.

    Or, I could go ahead and get RPG Maker, and try to bring my vision of a hybrid Japanese High School delinquent / dating sim RPG into reality.  Not very likely at this point, but I can always dream.

    • Staggering Stew Bum says:

      Now I actually have to balance between “level up in Dark Souls” and “go try (and inevitably fail) to meet a nice woman who will tolerate my cold, dark personality.”

      Two very brutal and unforgiving activites.

      I got to the point where the only available women around my age were of two categories:

      1. Still single and trying (and failing) to hide their desperation to find a man, any man, because that biological clock is tick tick ticking.

      2. First marriage recently failed, back on the market with destroyed self-confidence and low standards.

      I lucked in to meeting (and marrying!) one from the second category when her standards were just low enough to find me acceptable. Maybe you will have similar luck. And if not, getting fried by a dragon for no reason in Dark Souls is pretty much the long term relationship experience anyway. I wish you all the best out there @EmperorNortonl:disqus .

      • Effigy_Power says:

        Australians ARE cooky.

      • EmperorNortonI says:

        Yeah, I like my gaming life to be just as uncompromisingly brutal and cruel as my personal life.  Sigh.  But come to think of it, I think you’re being a bit hard on Dark Souls.

        • Staggering Stew Bum says:

          You probably couldn’t have told from my comment but I was actually trying to provide support and empathy regarding your situation because I was in that same place a couple of years ago. Unfortunately my instinct for bad jokes and self depreciation kicked in yet again at the worst possible moment. I was actually kind of annoyed for not continuing the Dark Souls/long-term relationship comparison with something about losing humanity and having evil creatures stealing your soul. But that would have been too obvious.

        • EmperorNortonI says:

           I couldn’t respond directly, Staggering Stew Bum, but . . .

          I’m the one who failed on snark, not you, as I totally got and appreciated your comment in the manner in which you intended it.  And I do, actually, have a predilection for brutally hard games. Sadly, my personal life just happens to resemble it.

    • GhaleonQ says:

      Well, if you haven’t played the 6 Brawling Hoodlum/Kenka Bancho games, the teacher spinoff, or the life simulation spinoff (or at least 3, which came out in the U.S. through Atlus), you can save yourself time on R.P.G. Maker.

      Beat-’em-up plus dating simulation plus role-playing game is a potent mix, especially when it’s insanely customizable.  Spike’s amazing.

    • Just started Dark Souls for the PC after a fairly inexcusable problem for GFWL which almost made it impossible to save randomly resolved itself. Currently an hour into it in the Undead Burg, grinding for souls and levels so I’ll probably do that for a few more hours out of fear of moving on and being roundly slaughtered.

  19. Swadian Knight says:

    I hear there’s a new episode of The Walking Dead out, so I’m debating whether or not I should buy that already or wait for them all to come out – I’ve played the first one and it was pretty good.

    I’m also really into The Last Story right now, and I’m having a lot more fun with its gameplay than I thought was possible for a JRPG.

    Finally, I’m still going through Dragon Age: Origins, which has become infinitely more fun since I created a mage character.

    • Girard says:

       I just played the new episode last night. It’s quite good – and the later two episodes find more subtle variants on the “choice” mechanic than the “OMG someone’s about to die, quick, pick one person to save!” panic-button moments, which is a worry I had.

      It’s not a super “complex” adventure game, but it’s doing stuff with choice that I haven’t really done in an adventure game, and is consequently very affectively engaging even if it’s not super cognitively engaging.

      It also made salient the notion that just as many games afford catharsis through allowing “evil”/violent choices without real-world consequences (leaving someone behind in Walking Dead, gunning people down in an FPS, or something overt like hitting a cop car in GTA), many games also afford the opportunity to make ‘noble’ choices without real-world consequences (like, I can choose to play Walking Dead without choosing to kill or abandon any person, without having to sweat the pragmatic drawbacks I would in a real-life situation), which is kind of interesting. I guess that’s a pretty fundamental rule of role-playing in games, but it struck me how playing the “good” path (insofar as that wonderfully ethically muddied game defines one) is just as vicarious and experimental as driving down the sidewalk in GTA.

    • Effigy_Power says:

      I am astounded at how many people enjoyed playing the DA:O mage. I found them terribly sluggish and squishy, but most of all I thought the number of spells was just too much.
      When you level up decently, you will end up with more spells than you can fit onto your quick bar even when playing at 1080, so I thought that maybe that’s a bit much.
      I also didn’t care much for the Harrowing or the Fade in general, so that probably didn’t help.
      Good for you tho, I don’t believe there are enough mage-players for that game.

      • Swadian Knight says:

        I definitely agree with all of your points – the mage class is one of the many things DAII did a hell of a lot better than DA:O. In fact, the balance between the different classes is a lot better in DAII, where they all offer a similarly engaging experience.

        I guess I just really like the variety this class affords me and how satisfying the spells are to use (Virulent Walking Bomb in particular), not to mention playing as a mage allows me to avoid having to put up with Morrigan’s bullshit.

        • Effigy_Power says:

          I specced Wynne towards offense when I played my “Uber-Super-Good” playthrough and she really tore it out. She is such a mana battery from the moment you get her that she works very well as a buffer/controller.

  20. duwease says:

    Probably The Witcher 2.  Just got past the prologue and not sure how I feel yet.

    Had an eye on Hero Academy.. has anyone tried that?  I’m feeling a strategy kick until the Duels of the Planeswalkers expansion hits in 2-3 weeks..

  21. Raging Bear says:

    Assuming “Egyptian Rat Trap” is one of the cleaned-up names for “Egyptian Rat Fuck,” I absolutely dominated the local high school speech & debate circuit at that game (at all the tournaments, that’s what you played when you weren’t in a round).

    I’ve put ME3 on hold for a bit, since I talked myself into getting Darksiders 2. I kind of liked the first, but the extrEEEM! God of War ripoff combat eventually pissed me off terminally. From the review and comments here, it sounded like I’d like the second one better, and that’s true so far, although the character design and story are still no great shakes.

    I also have a rental copy of Crysis 2, which I keep rage quitting at the same point, where I get killed by a magic tank that can shoot through walls, or indeed, bend its turret 90 degrees and shoot me while I’m crouched at its own treads. More than that, it’s the checkpoint that kicks me back juuuust too far for me to want to bother redoing things when I get killed that way. Trying to decide if this bodes badly for the rest of the game, which is otherwise fairly decent.

    • Effigy_Power says:

      It’s funny how Donald Segretti gets to say it and it makes Wikipedia, but when RJ Mitte wants to say “ratfucking”, he has to clean it up.
      It’s an imperfect world.

  22. The_Misanthrope says:

    Reading through the Egyptian Rat Trap rules, I notice that it exhorts the dealer to shuffle a full seven times to fully randomize the deck.  Is there any basis for this idea?   Any probability nerds/experts want to weigh in on this one?   Whenever I try to do this during a game, my friends just get impatient and tell me the cards are “sufficiently random”.

    • stakkalee says:

      It’s a real thing.  Check this out.

      • The_Misanthrope says:

         Huh, I’m pretty terrible at shuffling, but I normally use either what I call my “mash-em-together” shuffle, where I halve the deck and just kinda slide them back together, or a corner-riffle-variation.

  23. stakkalee says:

    I never get time to play, so I’m just now coming to the end of Fallout: NV.  I’m just running the last DLC, Lonesome Road (fucking Ulysses!) and then it’s off to Hoover Dam.  I’ll also drop 8-10 hours into the Civ4/FfH multiplayer game that won’t end.  And of course, since the friend I’m playing against refuses to learn how the unit automation or order-stacking works, that means I’m always done with my turn 10 minutes before him, so I’ll also be working on another run-through of Arkham City to kill time while he moves his units, one by one.

    • GaryX says:

      Wait, like all his units? Is he accurately planning out the act of every individual worker? That sounds terrible.

      • stakkalee says:

        Oh my, yes. [/Farnsworth]

        He’s fine with stacking units, so army movement and things like that don’t take too long, but yes, he controls each worker individually and manually, and he doesn’t queue up orders for them.  Also, he moves his naval units each turn instead of just TELLING THEM WHERE HE WANTS THEM TO GO AND LETTING THEM GO THERE!  What’s worse is he deliberates each turn’s moves.  It’s not like “OK, this is turn 3 of moving my ship to that island,” instead it’s “OK, where am I heading again?  Oh that’s right.  Hmm, do I go north or south to get around this next island?  Let me move one square north, no, I don’t like that, let’s go south instead.”  And then, at the end of his turn, he’ll sometimes cycle through every unit again just to make sure he didn’t miss anything.  It’s maddening.

        • GaryX says:

          Oh god. I often thing I automate too much in the game (I get much more perverse satisfaction from watching a fascist, Christian-theocratic United States spread from sea to shining sea while insidiously spamming Christian missionaries to every foreign city), but that just sounds like insane overkill.

    • djsubversive says:

      re: New Vegas/Lonesome Road: doesn’t Ulysses have the bestest voice? I didn’t realize how much I had missed exploring destroyed cities until I got to LR. I really liked the buildup and little plot-threads that were woven through all the DLCs – the Courier Six/Ulysses stuff, and the Circle of Steel hunting Elijah (and, of course, the Veronica/Christine connection, that you can’t actually tell Veronica about, unfortunately, but it’s still neat that they referenced it).

  24. I’m fearing that I might be playing the final battle in The Last Story all weekend. Failed to best it twice last night before turning in, and I can’t imagine that progress will be very speedy unless I get insanely lucky.

    Should I pass that test, however, I plan on starting up Paper Mario: The Thousand Year Door, which I picked up from eBay shortly before TLS arrived.

    • GhaleonQ says:

      It is absurd that Intelligent Systems makes role-playing games better than Miswalker, huh?  Enjoy it!

    • dreadguacamole says:

       I actually got to that last battle, failed it twice, realized I didn’t really like the game enough to get good enough to beat it, and returned it to the store.
       I should have figured it out earlier, since it failed to ignite my completist streak. Oh well. It’s not often I feel sorry for the time I spend on a game, but there you go.

    • GaryX says:

      Paper Mario: The Thousand Year Door is so, so good, and a game I am still upset over never finishing. I think next time I’m back home I’ll grab it, so I have a chance to use my Wii for something other than Super Smash Brothers. Though, that’s a game I do wish they made an HD remake for. That art would look so lovely.

      Though I think I’ve lost my memory card damn it. 

  25. RosyJackWorld says:

    Rock Band Blitz, Rock Band Blitz, and a little more Rock Band Blitz. Then when I’m feeling guilty for not playing it, MLB the Show, only 2 weeks left in my season and my Brew Crew finally pulled a game up in the wildcard over the Marlins and Phillies. 2 games back of the Reds for NL Central lead and still have a 3 game series at Cincinatti to play.

  26. If Gamefly comes through (although it probably won’t), I should be playing Max Payne 3 this weekend, which should be interesting.

    I finished RE5 last week, which was so freaking ridiculous that it may be the first game that could have had a laugh track inserted into it. (The final fight is inside a volcano, for Christ sake, and I have NO idea how I beat the boss, but I did.)

    • GaryX says:


    • dreadguacamole says:

        Every RE game should have a laugh track. They’ve gotten more and more deranged as time went by, but the first few were already (unintentionally!) hilarious.

      • Aurora Boreanaz says:

        *mutters something about “The Master of Unlocking”*

      • Matthew McGrath says:

        Chris was my old partner, ya know.    What?  What is this?  Blood!?!    Run Jill, he’s INSANE!  Just take a look at THIS! [hold up gun] Whoa, you were almost a Jill Sandwich!  [mumbles to himself behind a closed door].

        I love Barry Burton so much it hurts.

  27. Cloks says:

    I’m gonna beat FFIV! Yeah, I’m doing that!

    Failing that, I’ll just grind in it for a while and listen to the new Swans album.

    • doyourealize says:

      Like for the Jogurt avatar…haven’t seen that yet.

      • Cloks says:

        Thanks, I wanted something related to gaming because I only use Disqus here. Also, Shining Force was the first RPG I ever played, thanks to Sega porting it to PC.

        • djsubversive says:

          Shining Force and SFII are still two of my favorite tactic-lite RPGs. The GameBoy Advance port of Shining Force (“Legend of Dark Dragon” or something is the subtitle) is a great little gem – better graphics and music, a communal item storage (99xMedical Herbs and Angel Wings? Sure!), and a “bonus” for beating battles in a set number of turns (either a pile of gold or a rare/unique item, usually a ring).

          Also, they added 3 new characters (and give you the samurai and ninja a little earlier, as though they NEEDED more time to level up). One is Narsha, Princess of Runefaust (the same Runefaust you’re fighting against). One is an insect-warrior-guy who gets attack/damage bonuses when he gets injured (like, less than 20% max health) so it’s not really worth it, and the other is the “card battle” guy. I didn’t really get into the card-collecting thing too much (Other than to give Guntz the Flying ability for a battle and watch him dominate the fight more than he usually does).

          It’s a fun little game, and it changes a few things about the original, but mostly for the better (boo, card collecting; yay, giving levels to all the enemies, and increasing those levels on a second (and third, and fourth, and fifth)).

        • doyourealize says:

          I do have the Steam version of both games (it was in a pack with other games as well), but did they port it when it was originally released, or did you play and enjoy SF recently? Makes me feel old when I think how long ago I played that game.

          @djsubversive:disqus I forgot they released that version. Based on your recommendation, I’m gonna have to find myself a copy.

        • Cloks says:

          @doyourealize:disqus Looks like it was ported to PC 6 years after it was released, in 1999. I first played it … maybe 2003? I also own both Steam versions and have given it out whenever it goes on sale to a lot of people. The GBA version is highly worth playing, as @djsubversive:disqus said. It adds a little depth and a lot of re-playability.

  28. Basement Boy says:

    I’ll be working on my TeamFortress2 skillz (or lack thereof)… still practicing with bots and can’t get past the Gorge level, “we” always lose on the Defend stage… have gotten it down to within 30 seconds tho…

    Also, signed up for Adobe’s Creative Cloud and will be “playing” with awesome CS6 apps, am soglad for a 3-day weekend, gonna rain like hell, as long as the power stays on I’ll be fine.

  29. GaryX says:

    I’m so pissed that Adobe decided to add auto-save to the CS it releases right when I get out of school.

    The stress that could’ve saved! AH!

  30. aklab says:

    Final Fantasy VII on PC.  :)  Just got Vincent!  

  31. Cornell_University says:

    I’m debating whether to finish off Garland in FF1 Dawn of Souls or go back and repeat all the bonus dungeons for loot I might have missed.  my party is already level 99 with max gil, so there’s not much incentive to hang around otherwise.  I’m wondering what the bosses from FF5 are going to drop, but the first time I fought the dragon one I got my ass handed to me because I forgot to heal every round.  what’s that?  I could find out what they drop in a matter of seconds thanks to the internet?  what the fuck is the internet?

    beyond that, I’ve been having a weird craving to play a more standard action adventure lately, since I’ve played nothing but RPGs and obsolete sports games the past few months, and generally all SNES or PS1.  any standout PS2 titles I would have a shot finding cheap used at Gamestop anybody want to recommend?  yes, I know that is a vague question.

    • Cornell_University says:

      fyi it’s the Murasame and Ragnarok respectively.  can Red Wizards equip either one of those?  probs not.

    • GhaleonQ says:

      Nope, all of the good stuff is expensive now there.  There was a time when even my central Wisconsin 1 (summer jobs, yeah!) had Gitarooman, all of the Suikodens, Marvel Versus Capcom 2 (rare) and a couple of the great S.N.K. compilations, Punchline’s games, and 3 of the 4 Shadow Hearts games.

      Now, you’ll be lucky if you can avoid M.X. Versus A.T.V.  For action or adventure genres, I’ll say Lament Of Innocence is underrated, and Metal Slug Anthology is common enough to find and has 6 of the…10? Metal Slug games, including the best (which is the best 2-d shooter ever).

      And I won’t lie; the endgame is a lot of fun in the Finest Fantasies, but it’s best played with a walkthrough to 100 percent it.  *cough*  There are also Action Replays out there.

      • Cornell_University says:

        I’m not expecting greatness.  I haven’t even been in a Gamestop since I bought a used Gamecube a few years ago (which I’ve since sold) and binged on games, since they were all less than $10, the Wii having come out already.  It was not a very pleasant experience.  though come to think of it, when I used to go to Electronics Boutique to buy Genesis games way back when, they were always surly too.  I’M SORRY I’M SO HANDSOME AND ATHELETIC, GUYS.

  32. aklab says:

    Are you a Katamari Damacy fan?  It’s pretty cheap used on PS2 if you can find it, and it’s definitely a change of pace from… well, from pretty much any other game ever.

  33. Effigy_Power says:

    I’ll put some Red Fang on my heaphones and slither my way through Guild Wars 2, dropping turrets where I can and boxing people backwards with a ram’s head beltbuckle (not a joke, real engineer skill).
    The game plays like whipped butter compared to any other MMO I’ve ever played and I have played the lot. Everything I ever complained about is fixed and wonderful, and the fact that I don’t pay a subscription means I can relax without that dreadful feeling that I am not getting my money’s worth.
    Maybe throw in another ArmA2 run, now that I nagged Sub to the point where he got rid of the Namalsk setting… I imagine it should be a lot more fun now that we decided on dialing down the difficulty a bit. Constantly blacking out was less than fun.

    Still waiting for my 360-controller dongle in order to play Dark Souls, but that’s not running away, so whatever.

    • djsubversive says:

      The blacking out was bad, but nowhere near as bad as DISABLING CHAT while you’re down. That’s just inexcusable.

  34. Drew Toal says:

    I’ll be busy waging war on Cybertron and playing Mark of the Ninja. Also getting a last weekend in on the JERSEY SHORE (RIP).

  35. Link The Ecologist says:

    Just regaind acces to a N64 which means it Banjo-Kazooie time!

    also, all my parts shipped in yesterday so I am planning to build my computer tomorrow. I think the first game I will try out on it is Diablo three, but depending on what I think of it I might look into the Secret World or GW2.

  36. Marozeph says:

    I wanted to start with Persona 4 this weekend, but turns out my PS2 controller is broken. Bummer. Luckily i got Pandoras Tower this thursday, so i’m gonna dig into that. Apart from that, there are some new songs i’m going to try out in Symphony.

  37. Enkidum says:

    Am I really under moderation? Second time Disqus has refused to publish a comment of mine and told me it’s waiting for approval.

    • Merve says:

      Disqus tells you when your comments are under moderation? Whenever I’m under moderation, it just refuses to post my comments, or they’ll appear and then disappear.

  38. I’m travelling this weekend so I’m gonna have to settle on betting on Turtle Races at the Mary’s Home, MO Labor Day picnic.

    And watching my father-in-law play Snood because the dude is obsessed with that game.

  39. djsubversive says:

    Hobbes got the Wolf Pack DLC for Payday, which lets him host the new heists for people who don’t have it, so we’ll probably give that a few runs. Good stuff so far, but Overkill seems to have fallen in love with the “they just turned off the power/water/whatever! get it back on!” mini-task. Definitely a fun break from ArmA modding.
    And speaking of which, it’s time for the weekly mod report:I didn’t get quite as much done this week as last week, but it was mostly rebuilding a mission after I tried too much too quickly and something got broke.The one big breakthrough I had was figuring out publicVariables, sort of. I can give a satellite phone multiple actions, and have the 2nd one only become available after the first one (and a task being completed or something). This is done by giving each Action script a public variable to broadcast – this goes to all clients and the server in a multiplayer game, and I can have the “task started” trigger activate when the public variable is broadcast. It’s a bit complicated, and I’ve only just had the “ah-HA!” moment a couple days ago, so I’m still unsure of everything. But it seems like it might be pretty handy when I figure it out.The DAC is a little finicky, and the readme doesn’t always help – the Independent Guerrillas and OpFor Insurgents references in the readme are reversed, and using groups from one side (BluFor, Opfor, Indy, Civilian) with behaviors from another side “might cause uncontrollable (but funny) AI reactions.”I figured out my trigger issue – setting it to detect “opfor not present” isn’t enough, since it runs the check before DAC finishes creating units, so it comes back true. I tried adding a delay, but it just seemed to delay the activation effects, not the check. Solution: have the condition count “OpFor not present” AND time > 120 seconds. I was doing the time delay, and the Opfor not present, but the “this AND” is what makes it work properly. stupid little things that nobody else seems to ever have a problem with (yes, it’s confusing. I wouldn’t have known what most of that meant a few weeks ago). It seems to be working now, since I’m not getting “Island clear of hostiles!” popping up while there’s still a group of insurgents firing artillery at me. Yes, artillery. It’s looking like I made the right decision by starting the players at the lighthouse, with a handy sniper rifle nearby. I’m still a horrible shot, but at least the AI actually rearms themselves from the weapon box now. Well, everyone but the medic. I’m not really worried about that, because ideally it’ll be just players as survivors, but it’s good to know for NPC survivors that might be scattered around the islands. I can get them to join a group, follow the players around, then leave at a certain place/time/trigger activation.

    Not using the ACE wounds module (but keeping pretty much everything else) has made things much less frustrating. yeah, you roll around on the ground for a while before bleeding out if you don’t get medical attention, but YOU CAN STILL USE CHAT WHILE DOING SO. and it’s not something ridiculous like ten goddamn minutes of black screen before you finally die. 
    Oh, there’s a “respawn” button? I SHOULDN’T NEED TO DO THAT, ASSHOLES. I set the respawn timer for FIVE SECONDS because I DIDN’T want to wait around forever after dying.

    Yeah, much less frustrating using the BIS First Aid modules. 

    The AI still sees and engages from behind trees and stuff that I can’t see through, but they’re not perfect shots, so I’ve had a lot of tense run-between-cover situations, trying to find someone who’s somewhere in the woods in front of me. And I’ve had to get rid of the mounted guns at the Force Recon camp because they were engaging people on the other side of the island with them. Good for atmosphere (lots of gunfire) but not so much for gameplay when the AI that isn’t part of your squad can complete one of your objectives for you. Took out the guns and the wandering patrol, and dropped a couple guys from the squad. Now it’s just four marines in a camp with a field hospital, guns and ammo, some tents, and a couple vehicles.

    Until I actually get some multiplayer testing in to make sure what I’ve done so far works, I’m going to try not to do too much more, because that’s what broke whatever it was that broke the last time (added too much stuff too quickly). Not burned out yet, but starting to get within sight of it.

    • Effigy_Power says:

      Observe that he mentions he didn’t get as much done this week as usually.
      Don’t forget to sleep/eat/poop/evacuate other bodily fluids and play other stuff.
      “All ArmA and no play makes Sub a dull boy.” after all.

      • djsubversive says:

        “Sleep”? “Other stuff”? What are these strange words? 

        And don’t worry, it would be impossible for me to be any more dull.

    • HobbesMkii says:

       Yeah. I’ll definitely be doing more of PAYDAY this weekend, if anyone’s interested.

      • djsubversive says:

        Yes. Very much so. With 4 people, I bet we could get through the not-Counterfeit one (and Counterfeit would obviously be easier – we might even be able to have both doors open so we can get around with less hassle, as long as someone stays down there). Especially when I start using a primary weapon that isn’t the Reinbeck.

        Oh, and I just picked up a new pair of headphones today, so I will actually be able to hear stuff on the left side again! Huzzah!

  40. ricin_beans says:

    Just downloaded Dawnguard, so I will be playing some Skyrim this weekend.  Just when I thought I was out, they pull me back in.

  41. Chris Holly says:

    Probably a lot of Guild Wars 2, finishing up Darksiders 2, then a dip into the cardboard and plastic with Descent 2nd Edition.

    That’s… a lot of 2s.

  42. Steven Chambers says:


    Holy Heck I haven’t played an Ipad game this great in ages. 

  43. George_Liquor says:

    Funny, I’ve always known the game as Egyptian Rat Screw. My hands hurt just thinking of it.

  44. Cornell_University says:

    disqus seems to have deleted my comment and replies.  I assume they’re in league with the surly teenagers working at EB 15 years ago I was LAMBASTING.  oh it was one for the ages, let me tell you.

    hey disqus?  know what I’m playing this weekend?  you’re larynx, like a flute in the world’s coolest Jethro Tull cover band.

  45. Spacemonkey Mafia says:

    With family coming to town this weekend, I’d only be able to squeeze a bit of gaming into the margins.
       Which I’d thought would be Terraria.  After the initial frequent-death-resulting confusion of what to do, I became pretty charmed by the flush of discovery and the charm of both the art style and music.  But now, after my fifth night of clodding through endless blocks of dirt just to find the three paltry iron ore before moving on ad infinitum… I guess that initial flush is fading fast.
       Pacing.  Pacing is so important to games.

  46. Scott Jones says:

    After traveling last weekend, I’m hoping to finally get around to polishing off Sleeping Dogs and Darksiders II this weekend, both of which I’m enjoying. I’m also playing Wario Land: Super Mario Land 3 for the GB. I never played any of the original GB Marios, having figured that they all had to be terrible (and unplayable, considering the murky GB screen). But Wario Land features, big, meaty characters, and surprisingly sophisticated physics. The GB actually had some horsepower under the hood.

    And my obsession with Fieldrunners 2 continues. On the redeye back from Toronto last Sunday, I played it obsessively, much to my seat-mate’s chagrin. I squeezed THREE STARS out of the game over the course of a five-hour plane ride, which I was pretty damn proud of.

  47. doyourealize says:

    Ah, it was back to school this week, so this weekend (three day, at least), I’ll be getting in my last bit of Dark Souls overdrive until I start running out of time to do things non-school related. I’m finally heading in to the new areas, now that I can warp (climbing back up the Hollow Tree is a bitch), and very much looking forward to it.

    See you there?

  48. bradwestness says:

    Super Paper Mario. I know it’s old, but I just got an Amazon gift card for my birthday, and it was $20. My little brother had played it and told me he thought it was too easy, aimed at a much younger audience than the other two Paper Mario games.

    There’s a little truth to that, you never really have to worry about dying or anything, but the exploration aspect is a really fun throwback to classic platforming and the story is compelling. It’s not exactly Paper Mario 3, but it’s fun nonetheless.

  49. Jozef Raczka says:

    Just bought the walking dead so i’m hopefully going to enjoy scaring myself shitless this evening.

    • Cloks says:

      I played the first episode and didn’t find it really scary as such, but it is a great game. I haven’t played any after that because Telltale insists on in-game downloads, a bane to those of us with slow internet connections.

  50. Vervack says:

    Wellity well well, I’ve got a long weekend, so there’s going to be a few things going on hopefully. I’ve got a letter to a friend of mine that I’ve been putting off for weeks that I want to finish, I have a short sf novel by Brent Hayward I want to get through, and I’m doing some more research for the eternal novel, which in this case means I’m going to be skimming through some critical analyses of Metropolis to see what themes I can steal. And in my free moments I’ll be getting caught up on Regular Show, which I finally tried a few days ago and now totally love.

    Game-wise, I’m going to essentially bar myself from playing Star Trek:Online for a week or so, since I literally have tons of everything I could possibly want, at least until the new season drops later this fall. To that end, I have decided to take another crack at Oblivion. I’m trying to put together a female Argonian assassin that mostly works in stealth, magic, and close-in sword combat, and I think I have the balance of skills right. I decided to go with an assassin, since I wanted to use Oblivion as a crude system to train myself for Dishonored when it comes out in October. (I have also discovered that, no matter what other character options are available, if a game will let me be a lizard woman, I will be a lizard woman. I fear something has been awakened inside of me.)

    I do have to say, I am having some trouble adjusting to the tropes of the CRPG. I’m really not used to just walking up to people and saying “yo, what do all y’all need and how much can you pay me for it?” I suspect I will end up using the money cheat fairly liberally, just as a way to shortcut some of the busywork.

  51. doctuar says:

    Recently received King of Fighters XIII, Marvel vs Capcom 3, Uncharted 3, Castlevania: Harmony of Despair, Tatsunoko vs Capcom, and New Super Mario Bros 2.

    I might read a book or something.

  52. xuqing says:


  53. Saulo says:

    If he has problems with the Ps3 controller, he never play an PS2. If he never ever play an PS2, HE IS NOT A GAMER! Period.

  54. I’ve heard it called Egyptian Rat Trap before, but my friends and I always called it Egyptian Rat Screw. It’s a wonderful, wonderful game. Basically a far more complicated version of slap jack, but with a slew of things to slap: two number cards that add up to ten, doubles, a six followed by a 9, sandwiches (for instance, JACK-ACE-JACK).

    But the face cards made the game special. If a face card is played, the next player has to lay down a certain number of cards. If they don’t lay down either another face card or a 10 in that certain number, whomever laid down the face card gets the whole stack. If it’s an Ace, the next person has to lay down 4 cards, if it’s a King then 3 cards, a Queen 2 cards, and a Jack only 1 card. That makes Jacks an extremely valuable card, and I have gotten my hand smashed many a time when Jacks were in the stack up for grabs.

    Egyptian Rat Screw is undoubtedly my all time favorite card game. So many rules you can add, too, like double sandwiches (a double separated by 2 different cards instead of just one). And it can be played with as many people as you want.