In every era of video game history, there are a few seminal games that shift the bounds of the art form. They might be huge hits, or not. They might be big-budget blockbusters, or not. What distinguishes these pivotal works is simply that, through innovation and craft, they plant the seeds of new ideas.
In our new video series, The Seeds—you see where I was going there—we’re taking a look back at those games. Each episode features interviews with critics from the Gameological stable and a few of our favorite game-playing stand-up comics, assembled in a pithy oral history of games that changed the culture.
First up, Grand Theft Auto III. Now, GTA3 was hardly the first game that let the player roam in an open world. (Most obviously, it’s preceded by the first two Grand Theft Auto games.) Yet its combination of grand scale, cynical humor, and brazen violence brought it to the forefront of cultural consciousness, and we’re still feeling its impact—sometimes for better and sometimes for worse.
This month, in upcoming installments of The Seeds’ first season, we’ll be looking back at Metroid, Dragon Warrior (a.k.a. Dragon Quest), and GoldenEye 007. For now, we’d love to hear your thoughts on Grand Theft Auto III in the comments!