Sawbuck Gamer is our daily review of a free or cheap ($10 or less) video game.
It’s fun being the bad guy. There’s none of that pesky responsibility getting between you and your good time. The only problem is there’s always a hero mucking things up. Don’t you just loathe that guy? Sébastian Bénard knows what I’m talking about. That’s why he made Atomic Creep Spawner for the most recent Ludum Dare 48-hour game-making competition.
Players take the role of the omnipresent overlord in a generic retro dungeon crawler. That aforementioned hero busts in, steals your fat stacks of ill-begotten gold, and smashes your ominous glowing red orbs. They really tied the place together! Time to channel your rage into dark magic, summoning zombies and other obstacles to destroy that rotten hero.
This tiny switch of perspective makes Atomic Creep Spawner refreshing, as does the hero’s dialogue, which should seem familiar to anyone who has ever slapped on a headset during an online multiplayer game. Expressions like “facepalm,” “noob,” and the ever-popular “Worst. Dungeon. Ever.” pop up above the hero’s head. Are all good guys this infuriating? No wonder everybody hates the X-Men. At least Wolverine never broke into my house and started smashing all my stuff—though if he did, I’d sure love to throw waves of mindless zombies at him from afar.






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