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Anatomy Of A Murder

24 Killers is a murderous spin on Guess Who?.

By Jason Reich • March 25, 2013

Sawbuck Gamer is our daily review of a free or cheap game ($10 or less).

Chances are you’re familiar with the kids’ board game Guess Who?, in which players deduce the identity of their opponent’s character by asking questions like “Does this person wear a hat?” or “Is your character female?” or “Does this person bear the quietly destructive emotional scars of a lonely childhood plagued by unreasonable parental expectations?” (Okay, maybe that last one was just when I played.) 24 Killers is essentially the same game with a violent, futuristic twist. In this version, you’re just chilling at a club with two dozen assorted monsters, one of whom is about to murder you. The other creatures drop hints about the assassin’s physical attributes, and you win by picking the hit man (hit woman? hit thing?) out of the lineup. Guess wrong three times or try to strike up a convo with your killer, and it’s curtains.

24 Killers gets a chuckle or two out the monsters’ responses to your questions. (“How does your killer even chew food, man?”). But the odd character designs make it hard to tell if a given appendage is an arm, a leg, a tentacle, or something else entirely. There’s not a whole lot going on here, but the bizarre setting and groovy soundtrack are worth the few plays it’ll take to escape your murderer’s creepy crosshairs.

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4 Responses to “Anatomy Of A Murder”

  1. Brainstrain says:

    Definitely an odd one. The abstract character design just seems to be part of the challenge, though. There wouldn’t be much here if the hints were obvious and appendages easily counted.

  2. Cloks says:

    This seems like a great opportunity for me to mention my repurposing of “Guess Who” into “Subjective Guess Who”. Instead of asking concrete questions like “Is your person bald?” you can ask things like “Does your person dabble in voyeurism?” or “Has your character owned more cats than they’ve had successful relationships?” You need to play with a group of like-minded people but it’s really fun, especially after you’ve (hit yourself in the head with a brick several times/imbibed a little too much, too quickly/used a little certain-certain something-something easily found on college campuses).  

  3. Busya says:

    The style, the color palette and that awesome beat let this game make up for in aesthetics what it lacks in depth.
    I just love the beat.