Game That Tune

Little Inferno

We Didn’t Start The Fire

The bright, peppy sounds of Little Inferno’s ambivalent armageddon aim to raise your spirits.

By Derrick Sanskrit • May 16, 2013

Game music has the power to earworm its way into your heart long after you put the controller down. Each week in Game That Tune, we highlight a great tune from a great game (or a great tune from a just-okay game).

Just because you’re living through a nuclear winter doesn’t mean you have to be cold and sad. After all, you have your Tomorrow Corporation-brand Little Inferno Entertainment Fireplace® to keep you snug as a bug in a rug. Just add kindling and you’ll be a happy camper in no time! As for your cherished childhood memories, well, you can’t bring them with you, can you? Toss them in the fire! Here, our friends at Tomorrow Corporation have prepared a catchy little jingle that should explain everything:

See? Don’t you feel better about your situation now? Here’s a little secret, kid: It’s the slide whistle. You can tell you’re having fun whenever there’s a slide whistle around. That thing’s just too wacky to be morose! And the timpani drums make it feel like you’re at a Stephen Sondheim musical, which helps us all feel happy and confident because nothing bad ever happens in Sondheim! We were a little worried we might have lost your attention during the government-mandated exposition in the bridge, but that’s why we threw in the key change for the final chorus, just to keep your interest piqued! Ominous and unsettling? Not at all! Just listen to these satisfied apocalypse survivors…

Warning: Do not actually breathe in the burning potpourri. “A hundred billion degrees” is not an estimate. Smoke from cherished memories will cause lung tissue to become charred and brittle. Please enjoy your Little Inferno Entertainment Fireplace® safely.

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  • http://www.facebook.com/profile.php?id=100000590707081 Chris Ingersoll

    Adding a slide whistle is not necessarily a recipe for success. Just ask the stunt team on The Man With the Golden Gun.

  • Spacemonkey Mafia

    You didn’t waste one moment integrating that new, forbidden .gif magic.
       Fitting it should be a fire.  You are Prometheus.

    • https://www.thegamecrafter.com/designers/xyvir-games Xyvir

      Came here to say this. Unfortunately you said it much more eloquently. Everyone, like this man and his comment!

      • Maceflunky_Tilapia

        Yes, I agree.  This man deserves all our praises!

    • http://www.gildedgreen.com/ Girard

       IT MOVES.

    • https://www.thegamecrafter.com/designers/xyvir-games Xyvir

      I came here to say this, but you said it much more eloquently than I could. Peoples, like this gentleman and his comment!

  • boardgameguy

    “nothing bad ever happens in Sondheim”

    this made me laugh. also, nice (and quick) .gif incorporation.

    • http://gameological.com/author/derricksanskrit/ Derrick Sanskrit

      I had to class it up a touch after fumbling the Rocky reference last week. I’m still convinced shows like Heroes and Lost were just cribbing notes from Sondheim’s technique of throwing all the fun out the window after intermission.

      • boardgameguy

        yeah, INTO THE WOODS gets pretty dire after intermission and then it just keeps going.

  • George_Liquor

    Look at you with your animated title card!

  • http://tmaiblog.wordpress.com/ Chalkdust

    Man, I guess I gotta play this game some time, huh?   Cute songs about dire circumstances sealed the deal.