Those of you who witnessed my obsession with The Binding Of Isaac last year know that I’m a fan of “roguelike” games whose worlds are generated anew every time you fire them up. I like the improvisational style of play that naturally emerges from roguelike—the sense that you can learn some broader rules of how the game works, but your most important skill will always be an ability to think on your feet. Drew Toal knows how to think on his feet, and that’s why he returned for this final installment of this month’s Digest. (Also, he couldn’t resist those frog-shaped gummy candies.) Thanks for watching The Digest this month!