Sawbuck Gamer

Safety Instructions

Buckle Up

Be sure to play your own game of Safety Instructions before assisting others.

By Matt Kodner • May 10, 2013

If there’s any knowledge to be gleaned from that Brian McKnight music video where he dies in a plane crash, it’s that you don’t waste time calling loved ones when you could be returning your seat to its upright position. Safety Instructions, on the other hand, is all about keeping a cool head and following procedure when your plane spirals out of control. Or at least it is until you start panicking.

The game takes the form of a typing challenge and is straightforward at the outset. On the easiest level, typing short phrases like “fasten your seatbelt” under a time limit isn’t exactly a thrill, but each instruction soon becomes a nervewracking exercise for even the seasoned typist. The calming background muzak works in opposition to the frantically shaking screen to put the pressure on you, especially as the harder modes twist the routine instructions into a desperate inner monologue. (“Once your own mask is fastened, help others who need it,” becomes, on a harder setting, “Oh shit the little kid! Please don’t let me be the one who lets the little kid die!”) It’s worth letting yourself die once on each screen, as they all have their own amusingly sarcastic death animations. Though it’s a short trip from sky to ground, each piece of the game comes together to make a fun survival guide. It’s a shame that Brian McKnight couldn’t keep his wits about him like the rest of us.

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10 Responses to “Buckle Up”

  1. SamPlays says:

    Wonderful timing. This is the last day of North American Occupational Health and Safety Week. I wish I could understand the ethics behind the rationale of leaving people in a wheelchair at the top of the stairs during an evacuation. I know it’s similar to airplane safety (take care of yourself before helping others) but it just seems wrong considering no one can reenter the building to help the stranded wheeler.

    • NakedSnake says:

      That’s a real rule? That’s crazy. My guess for the rationale is that only 1 out of ever 20 evacuations is actually an emergency. Whereas the likelihood of injuring someone in a wheelchair by carrying them down the stairs is probably fairly high. By that rationale, though, there should be a special exemption for people in wheelchairs to take the elevator.

      • SamPlays says:

        That exemption would only make sense if the elevator wasn’t filled with blood, snakes, fire and explosions during an emergency.

    • mizerock says:

      A staircase is built to last through 2 hours of intense fire in the rest of the building. I would either take them down in an EVAC+CHAIR, or I would stay with them in the staircase.

      If someone leaves a door ajar, all bets are off. We’ll probably both asphixiate.

  2. aklab says:

    Nice! I love Pippin Barr’s games.

  3. boardgameguy says:

    was playing this with thee oh sees playing in the background and could tell my pulse was rising, especially in nightmare mode.

  4. mizerock says:

    I swear I’ve played this before, a long time ago.

    Oh! From the mind that brought us “The Artist Is Present”! Yes indeed.

  5. Merve says:

    Playing this game made me realize how atrocious my typing skills truly are. I can type fast, but man, I make a lot of errors.