Sawbuck Gamer

Dyna Boy

Boom Goes The Dynamite

Dyna Boy’s pyromaniac hero gives Bomberman a run for his money.

By Adam Volk • July 31, 2013

Sawbuck Gamer is our daily review of a free or cheap game ($10 or less).

Look out, Bomberman—you crusty 16-bit relic—there’s a new name in town when it comes to explosive ordnance. And sure, he can’t vote or legally purchase beer, but that’s not going to stop Dyna Boy from blasting a name for himself into the annals of pixelated pyrotechnics.

Dyna Boy, the game, puts you in control of Dyna Boy, the plucky minor miner, who finds himself trapped in a vast subterranean world. Using an abundant supply of dynamite and his trusty headlamp, Dyna Boy has to blast through obstacles and solve physics-based puzzles to reach the exit at the end of each level—and nab some precious stones along the way. Had Dyna Boy been more fleshed out and released 20 years ago, it probably would have been a huge hit. Its visuals and music feel ripped straight from some lost Super Nintendo game. That’s not to say the game doesn’t manage to stand on its own two work boots. Its action feels modern—fast and accessible—and what little you see of its world is charming. Sometimes it takes a Dyna Boy to do a Bomberman’s job.

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7 Responses to “Boom Goes The Dynamite”

  1. Oxperiment says:

    I dialed up my gamepad to replace the arrow keys and the space bar, plays just like old times. Also, props to their sound design for nailing that vibe.

  2. NakedSnake says:

    Pretty awesome. There’s some real talent in the creation of this game. The little explosions are great and fit with the style. If they just doubled down on the complexity/excitement, this would be ready for sale.

  3. boardgameguy says:

    ‘Splosion Man feels neglected right now.

  4. EmperorSeth says:

    Anyone else think the miner looks like a Minion?

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