Earlier this year, everybody at Gameological HQ was enchanted by Candy Box, a curious browser game rendered in nothing but ASCII text. It was good and sweet and surprisingly deep, like an everlasting gobstopper. Then the maker of Candy Box released a game for the McSweeney’s food magazine, Lucky Peach, and it was a bit of a letdown, like an apple in your bag at halloween. Perhaps in the wake of Candy Box’s delights, we expected too much from a game that was just intended as a little novelty.
That hasn’t kept us from getting our hopes up too high for Candy Box 2, which was unveiled earlier today. We’re all playing it, and it appears that plenty of other people have the same idea, as the site is somewhat slow to load. Early observations: There’s a village! There’s a lollipop under the carpet! There are sophisticated game-save options! I’d say that it all makes Candy Box look quaint, but Candy Box already looked quaint, and so does Candy Box 2. That’s the point. So let’s explore this new curiosity together.