A couple of weeks ago, Steve Heisler reviewed Cookie Clicker—a game in which you ramp up large-scale production of cookies by clicking on things—and compared its empire-building dynamic to Walter White’s rise to greatness in Breaking Bad. Indeed, the show’s narrative thread of ruthless, exponential growth is a good fit for these “clicky-click and watch the numbers go up” games. So maybe it was inevitable that Clicking Bad would come along. In this game, you play the role of a fledgling meth kingpin who clicks on things and watches the numbers go up—in essence, combining Walter White’s cooking skills with Walter Jr.’s fundraising approach.
The game doesn’t have the whimsy and surprises of its forebear, Candy Box, and the design is shaggy in parts—for instance, a bunch of the upgrades become practically useless by the time you can afford them. But if you’re going to get pointlessly addicted to something today, it might as well be Clicking Bad. More to the point, Steve Heisler is some sort of modern browser-game soothsayer, and we all should subscribe to his newsletter. Tell us, O Great And Mighty Heisler, what comes next? Candy Box 2, perhaps?