Sawbuck Gamer

Boson X

Particle Man

Discovering theoretical particles is even harder than it sounds in Boson X.

By Matt Kodner • October 7, 2013

Sawbuck Gamer is our daily review of a free or cheap game ($10 or less).

When it comes to mad scientists, we only ever hear about the few bad eggs, like that Human Centipede guy who stitched some butts to some mouths. What about the crazy tinkerers who use their mad science for the benefit mankind? Take Fantastic Voyage, where some wacko government specialist figured out how to shrink people down to microscopic size. That’s crazy! Then he put it to good use in trying to take down those silly Russians during the Cold War. That’s mad science done right (although the Russians might have disagreed in this case).

The scientist-cum-hero of Boson X takes a page right out of that Fantastic Voyage mad scientist’s academic journal. By shrinking himself down, our hero expedites the scientific method by going directly inside a supercollider in hopes of discovering a handful of theoretical particles. The experiments manifest themselves as grueling challenges of judgment and reflexes that resemble a Temple Run-style infinite runner crammed into the maddening conical mazes of Super Hexagon. All it takes to discover a particle is to fill a meter that tops off after you’ve run along enough blue platforms. It’s a lot harder than it sounds. The special platforms don’t show up all that often, and mistiming a jump or lane change ensures a quick death. What’s more, later subatomic expeditions add platforms that move and assemble under your feet, or paths that blink in and out of existence. Boson X is the uncommon running game that makes survival a thrill instead of a chore.

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6 Responses to “Particle Man”

  1. Burger_Bob says:

    Oh look, a new infinite runner game! Oh look, a blue car! 

    • Jackbert says:

      The reviewer is mistaken to characterize it as an endless runner. It has separate levels. It kind of stinks though, so it doesn’t matter.

      • Matt Kodner says:

        Not to pick nits, but it totally is an endless runner. There are six stages that introduce different elements, but the game’s the same all the way through. 

  2. Chewbacca Abercrombie says:

    I want to dig out 3D world runner for NES when I get home and play that.

  3. Electric Dragon says:

    It might have been interesting to introduce relativistic effects. The faster you run, the shorter the platforms are but the slower they move. Also the platforms should appear distorted in other ways (apologies for poor quality).