Sawbuck Gamer

Inspector Blindson

Fallout Boy

Inspector Blindson reveals the hidden dangers of nuclear energy.

By Drew Toal • October 18, 2013

Sawbuck Gamer was our daily review of free and cheap games ($10 or less). It will return soon in a digest format.

Nuclear power is still as contentious an issue as it ever was. On one hand, you have those promoting its use as the only viable alternative to fossil-fuel power plants. On the other, traumatic memories of Chernobyl, Three Mile Island, and Fukushima. And there are, of course, hidden dangers, like the ones Inspector Blindson uncovers as he makes his way through 24 levels of nuclear meltdown.

As the game begins, Blindson goes to inspect a closed power plant and comes upon a man trapped under debris. A very specific tool is required to free him. As the heroic inspector makes his way into the heart of the disaster, he picks up and discards a number of tools that won’t work for the job at hand. He also comes across hazard suits to protect him from fire, falling objects, and fetid water occupied by radioactive flies. The degree of difficulty escalates, but it never gets to a sadistic level. Most obstacles can be overcome with fairly simple combinations of jumping and proper equipment. All goes well, but along the way Inspector Blindson finds hastily scrawled warnings and the bleached bones of…workers? Inspectors who came before him? Maybe you’ll get some answers once you free that first guy, who appears to be the sole survivor.

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6 Responses to “Fallout Boy”

  1. SamPlays says:

    “Most obstacles can be overcome with fairly simple combinations of jumping and proper equipment.”

    – Excerpt from the Gameological Society’s “Guide to Change Management: Best Practices in Change Readiness (Website Merger Edition)”

    • Aurora Boreanaz says:

      *finds an error in a spreadsheet*

      *puts on rain boots and jumps several times*

      “It worked! Thanks, GTCM:BPiCR(WME)!”

  2. Zack Handlen says:

    Decent game. Dopey ending, though.

    • boardgameguy says:

      I didn’t particularly care for the ending either. But I disliked the herky-jerky controls more.

  3. JohnGames says:

    No No No! My last bit of curated games, who else am I to trust?! THE MASSES?
    Well then, it was fun using this place for my own advantage, off to the next society.

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