For Our Consideration
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For Our Consideration
Empathy Games
Finding the virtues amid the violence of Telltale’s The Walking Dead.
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For Our Consideration
Silence Is Golden
Just because games can talk doesn’t mean they should.
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For Our Consideration
It Belongs In A Museum
An awful Dead Island: Riptide promotional statuette serves as a breathtaking work of shock art.
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For Our Consideration
It Did One Thing Well
A eulogy for the PlayStation 2, the last of the single-purpose gizmos.
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For Our Consideration
In Praise Of Un-Addictive Games
In a free-to-play world, addiction has become a banal commodity.
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For Our Consideration
Smacks And The City
The history of Double Dragon reflects a culture’s changing relationship with the urban landscape.
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For Our Consideration
Partners In Arms
In their quest for realism, military shooters have ventured into murky moral territory.
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For Our Consideration
The Joy Of The Forsaken
The god who rules The Binding Of Isaac doesn’t care about justice. That’s what makes the game great.


