The Gameological Questionnaire
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The Gameological Questionnaire
Ramiro Corbetta, creator, Hokra
Colors don’t come cheap in the fantasy deluxe version of Corbetta’s minimalist sports game.
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The Gameological Questionnaire
Harold Ryan, president, Bungie
The head of the former Halo studio says the upcoming Destiny once played like Gauntlet—and still might.
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The Gameological Questionnaire
Justin Wiebe, creative director, Plants Vs. Zombies: Garden Warfare
The PopCap developer is buying what Microsoft and Sony are selling.
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The Gameological Questionnaire
Mark Pacini, director, Batman: Arkham Origins Blackgate
For the first time in Gameological history, a developer apologizes for not having enough dumb ideas.
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The Gameological Questionnaire
Steve Jaros, creative director, Saints Row IV
If future space aliens want a violent video game with plenty of Jane Austen, they know where to look.
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The Gameological Questionnaire
Adam Heart, creator, Divekick
The developer of a satirical fighting game prefers tacos to booze.
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The Gameological Questionnaire
Matt Brunner, cinematic director, Murdered: Soul Suspect
The Square Enix developer thinks alien societies could learn about the afterlife from his game.
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The Gameological Questionnaire
You Asked, They’ll Answer
Here are the questions for next week’s Gameological Questionnaire at E3.
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The Gameological Questionnaire
Questions, Please
Tell us what you want us to ask developers on the E3 2013 show floor, and perhaps you will win prizes that surpass your mildest dreams!