• Dragon's Crown

    Go Deep

    The superficial failings of Dragon’s Crown conceal an impressively detailed dungeon crawl.

  • Shadowrun Returns

    Back To The Future

    Shadowrun Returns brings the wayward cyberpunk universe back to its roots.

  • Shin Megami Tensei IV

    Can’t We All Just Get Along?

    In Shin Megami Tensei IV, negotiation is as important as fighting.

  • Time And Eternity

    When Weird Isn’t Enough

    Time And Eternity’s pleasingly bizarre plot can’t make up for lazy game design.

  • The Walking Dead: 400 Days

    The Talking Dead

    In The Walking Dead: 400 Days, Telltale quietly lays the groundwork for its next big story.

  • Project X Zone

    The In Crowd

    Project X Zone is a hilarious video game reunion party—if you’re in on the gag.

  • Rogue Legacy

    What We Leave Behind

    The randomized, multi-generational adventure Rogue Legacy gives us life without finality.

  • Marvel Heroes

    Free* Comic Book Game

    In Marvel Heroes, it pays to be a superhero—well, you pay, at least.

  • Animal Crossing: New Leaf

    Your Very Own Del Boca Vista

    You control the town in Animal Crossing: New Leaf. Luckily, there’s still nothing important to do.

  • Game & Wario

    Just What U Needed

    Game & Wario would have served the Wii U well seven months ago.

  • Rob Delaney's War Of Words

    140 Shades Of Gray

    Rob Delaney’s War Of Words is a strange retooling of Delaney’s profane, hypersexual Twitter feed.

  • Gunpoint

    Inspector Gadget

    Technology is both the problem and the solution for Gunpoint’s hero.

  • Kentucky Route Zero

    The Road Not Taken

    In its second act, Kentucky Route Zero delights in straying from the beaten path.